This is the next video of the Wiimote / Papervision 3D saga. In this experiment I am using the Wiimote to control the yaw and pitch axis of the 3D Wii logo. It was incredibly easy to implement the Wiimote code into the Flash project, props to the WiiFlash folks!
source: Wii.zip
(Note: the .exe contained within the zip is retitled to Wii.eXXXe. Rename it to Wii.exe when you have it saved to your desktop. Also, to view this project you will need the WiiFlash Server and a Wiimote)
Papervision 3D controlled by Wiimote
2:07 AM, Posted by Jim Foley, 2 Comments
It's very cool to see flash integrating with wii. Have you seen anyone interface papervision with a VR headset? Hit me up, I'd like to talk to ya a bit. shout@ my url.
Wow, can't wait to get my hands dirty with this. Still have to set up the Wii controller and get my head around the idea. I'll let you know when it is up and running.