This time around I put together a video that demonstrates how to take a 3D object built in Swift 3D, export the scene out the Papervision and then use the .dae file that was generated by Swift 3D, implement your own Papervision 3D 2.0 code and bring it into your Flash projects.
A quick synopsis of this video: Create a model in Swift 3D, export it to Papervision, get the .dae file from the generated files, set up your standard PV3D class, generate the materials that are placed on your .dae file and finally render your collada (aka DAE) file to your Papervision 3D scene in Flash.
If you're new to Papervision be sure to check out the "Setting Up" tutorial and the "Hello World" tut's (at a minimum).
NOTE: My screen caption resolution is pretty large. I have FULL CAPTIONS at the bottom of the screen (you may need to scroll down to view them while watching the tutorial).
Example File: Click Here
Source Files: src.zip
Video Tutorial: Click Here
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Jim Foley's Brain. Flex, Flash, Papervision 3D, Swift 3D and other cool stuff.
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Hey, this is a great tut. I'm fustrated all over the internet looking for documentation or tutorials such as this...thanks!
keep up the great work!